jason hazelroth

Monday, January 31, 2011

World Map

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At Playdom I worked on a game tentatively titled Creatures RPG. The art style was to be based upon the idea that the world was a paper pop u...
1 comment:

gameplay views

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3 comments:

Combat Screen

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UI design by Scott Saunders http://www.linkedin.com/profile/view?id=13062167&authType=name&authToken=C3iH&trk=tyah

DRAGONS

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2 comments:
Sunday, January 30, 2011

Character Design

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11 comments:
Wednesday, December 15, 2010

TxT Fighter characters

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These are the character designs I did for the game TxT Fighter http://txtfighter.com/index.html . The models came out great and I love how m...
3 comments:
Tuesday, December 14, 2010

TXT Fighter

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I did some character designs for an I Pad/Phone game a while back called TxT Fighter which is coming out this Fri. (Dec. 16th). Its a fighti...
1 comment:
Wednesday, September 15, 2010

New Job

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Sorry for the lack of post recently. I went on my honeymoon to Korea/Thailand, and was switching jobs so life got a little busy. but I...
10 comments:
Wednesday, May 19, 2010

Pretty Fly for a Jedi

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I got my new Tablet PC recently so I've been aching to try it out. I have an hour and a half train ride to work to and from so I thought...
9 comments:
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jason hazelroth
Los Angeles, CA, United States
I'm a Senior concept artist at SuperBot Entertainment working on Playstation All-Stars Battle Royale. I've also recently completed Call of Duty: Modern Warfare 3 at Sledgehammer games, as well as The Saboteur from Pandemic Studios. My second job is volunteering for ARM http://www.hibm.org/arm/, a nonprofit organization that funds research towards a cure of the disease HIBM. My wife is afflicted with HIBM and we both work very hard to support this organization. please check out her site at http://greengreengrass.typepad.com/my_weblog/
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